Real Time Rendering 1 (RT1) enables designers
to leverage technological material specifications to produce
realistic renderings of their model.
Texture can be created from scratch, modified from imported
digital images, or selected from the included library.
Associatively is maintained between the material library and
the material applied to the parts.
Materials can be applied through a
specification-driven approach or through simple selection.
Real-time display computations quickly convert models to
realistic renderings.